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PostPosted: Wed Jul 01, 2009 3:57 pm 
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TheAssailant6661 wrote:
Saying a game is "alright" and giving it a 5/10 are two different things.
average means that a game is neither bad, nor that it is good. it is in between the two and could easily be enjoyed, but as easily be hated.
TheAssailant6661 wrote:
The score provides an opinionated scope which causes more controversy than needed.
because reviews have NO OPINION IN THEM WHATSOEVER, amirite? it's only the score. yes, it's definitely the score that injects opinion into the review. the words before it are just filler and never causes controversy.

the only places I can remember scores giving controversies are on IGN and Destructoid, and most of those people were retards that could easily be ignored. no matter what you create someone will be displeased of it.

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PostPosted: Wed Jul 01, 2009 6:52 pm 
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You know what, and I find this strange, why are you being hypocritical right now?

Remember when I said Far Cry 2 sucked even though I had never played it? Remember how you got defensive and said I should play games before calling them bad? Aren't you doing the EXACT SAME THING with The Conduit right now? And MadWorld before it? Just something that caught my eye.

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PostPosted: Wed Jul 01, 2009 7:38 pm 
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just beat it on the defauly difficulty. play time was five hours
played a few online matches and went up 2 ranks
my opinion hasn't changed.
4/10 is far too low but 8.6/10 might be a tad too high

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PostPosted: Wed Jul 01, 2009 7:45 pm 
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Piffman2 wrote:
just beat it on the defauly difficulty. play time was five hours
played a few online matches and went up 2 ranks
my opinion hasn't changed.
4/10 is far too low but 8.6/10 might be a tad too high


1) What's your friend code?

2) Now I get to tell you the backstory (or at least the parts I have discovered).

3) I like The Conduit's form of story telling because it's very minimal and lets you just play the game, much like Braid...

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PostPosted: Wed Jul 01, 2009 9:06 pm 
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You could have told me the story beforehand. I had alrady looked up alot of it as i don't care about spoilers

I think Braid is the perfect example of indie game pretension but still

the way the narrative is presented in Braid and even the core narrative itself complete annihlates the Conduit

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my name online is "mbison" for the hell of it

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PostPosted: Thu Jul 02, 2009 8:32 am 
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Piffman2 wrote:
my name online is "mbison" for the hell of it
RAPE, SON.

TheAssailant6661 wrote:
3) I like The Conduit's form of story telling because it's very minimal and lets you just play the game, much like Braid...
... did you seriously just compare The Conduit's story to Braid?

TheAssailant6661 wrote:
You know what, and I find this strange, why are you being hypocritical right now?

Remember when I said Far Cry 2 sucked even though I had never played it? Remember how you got defensive and said I should play games before calling them bad? Aren't you doing the EXACT SAME THING with The Conduit right now? And MadWorld before it? Just something that caught my eye.
you know, for someone who remembers something I've said on AIM a few months ago, you sure have one hell of a short memory. I called The Conduit and Madworld bad, you say?

this is what I said about Madworld:
bloody me wrote:
6 - Above Average (Madworld*)
average is better than bad, and I said it was above average. also, before I got my hands on Madworld, I did not buy into the hype. does that mean that I automatically hate it?

in the post you deleted on page 2 that I made, I clearly said that I don't think that The Conduit is bad. that is not the only time I've said it, either. you seem very eager to prove that I hate The Conduit and that I'm a hypocrite tbh.

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PostPosted: Thu Jul 02, 2009 9:28 am 
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Exactly why scores need to fuck right off. To you a 6 is Above Average and alright. To me a 6 is a bad score. Also, reviews never truely represent whether or not a game is a niche game, whether or not certain people will like it as they would have to READ/WATCH the review to find out.

And on the side of opinions, Twilight Princess is NOT a 4ish game. It's an 8-9. Like Stan has already said, review a game on its own merits. Directly comparing it to another game only causes questions in the validity of the review. Sure, reviews are opinionated, but they should be as faction neutral (Such as reviewing GHWT and RB2 and not auto-hating one side) as possible (at least for pro reviews).

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PostPosted: Thu Jul 02, 2009 10:18 am 
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TheAssailant6661 wrote:
Exactly why scores need to fuck right off. To you a 6 is Above Average and alright. To me a 6 is a bad score.
if 6 is a bad score, then what the hell is 1 through 5? different magnitudes of just "bad?" that makes absolutely no sense. people who think that anything below 7 or 8 is "bad" use a completely wrong system that makes absolutely no sense whatsoever.

you can read more about it here.
TheAssailant6661 wrote:
Also, reviews never truely represent whether or not a game is a niche game, whether or not certain people will like it as they would have to READ/WATCH the review to find out.
the scores are there for people who don't have time to read/watch a long review. if you want details, read the review. anyone who knows what they're doing will tell you if the game is niche or not. if they don't, the review is bad or the person writing the review really, really likes or hates the review.

TheAssailant6661 wrote:
And on the side of opinions, Twilight Princess is NOT a 4ish game. It's an 8-9. Like Stan has already said, review a game on its own merits. Directly comparing it to another game only causes questions in the validity of the review.
playing through Twilight Princess was a chore. waggling to fight only got my arm tired, the game was far, far, far to easy, the characters were mostly uninteresting, the boss battles were wasted potential because of difficulty/obviousness/lack of diversity (in the second temple you acquire a bow. the boss has a giant glowing crystal that is completely impossible to ignore in his forehead. it's easier to put together than a two piece puzzle.) and the entire game was pretty much built on recycled ideas from Ocarina of Time. (a game recycling ideas to this degree is downright criminal, much like how Animal Crossing Wii recycles almost all the graphics and furniture from the Gamecube and DS versions. an almost complete lack of originality is a complaint.) in fact, the only major idea (besides the plot) that I can remember TP having that's not in OoT is Wolf Link which wasn't very fun to play as.

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PostPosted: Thu Jul 02, 2009 11:42 am 
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Well at least you're being honest that you're stealing your argument and especially the TP score from Anthony Burch on DTOID.

Review "scores" should be based on this scale:

-Fun
-Niche
-Semi-Fun
-Bad.

There, no confusion as to which number is good or bad, as we all know American grading systems are fucked anyway (0-69 =F, 70-74=D, 75-81=C, 81-91-B, 92-100=A or something like that) and so it might be different culturally.

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PostPosted: Thu Jul 02, 2009 12:01 pm 
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TheAssailant6661 wrote:
Well at least you're being honest that you're stealing your argument and especially the TP score from Anthony Burch on DTOID.
"stealing" and "agreeing" are two vastly different things. I found that article about two or three weeks ago, which is a long time after I started calling TP mediocre. the argument is from that article, though. before I read that I didn't have an opinion on scores other than "I read them, so they can stay," really.

and a scale of 1 - 10 is not anything cultural; 1 - 7 out of 10 being "bad" makes no sense at all.

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PostPosted: Thu Jul 02, 2009 12:47 pm 
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eskimo-bob wrote:
TheAssailant6661 wrote:
Well at least you're being honest that you're stealing your argument and especially the TP score from Anthony Burch on DTOID.
"stealing" and "agreeing" are two vastly different things. I found that article about two or three weeks ago, which is a long time after I started calling TP mediocre. the argument is from that article, though. before I read that I didn't have an opinion on scores other than "I read them, so they can stay," really.

and a scale of 1 - 10 is not anything cultural; 1 - 7 out of 10 being "bad" makes no sense at all.


Alright then, what's considered a failing grade in Sweden?

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PostPosted: Thu Jul 02, 2009 1:24 pm 
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that doesn't prove anything though as anyone who actually follows a bad cultural grading system is a git. either that or it's part of their job. (as in grading things for a schoolkid, not as in reviewing as they don't even need to grade games in the first place.)

back to The Goddamn Conduit now.

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PostPosted: Mon Jul 06, 2009 7:23 pm 
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